#ifndef CAMERA_H
#define CAMERA_H

#include <iostream>
#include "windows-mac.h"

class Camera
{
public:
	Camera();
	void look();
	void keyUp(SDLKey);
	void keyDown(SDLKey);
	void animate(Uint32);
protected:
	
	bool keyboard[SDLK_LAST];
	double x,y,z;
	double tx,ty,tz;
	double teta, phi;
};

#endif
